Re: mountainFrugal Journal
Posted: Fri Feb 23, 2024 4:23 pm
Lucky me. A few of the Lightman books are at my library and all the above mentioned Stegnar books are available through inter-library loan. Thank you all for the recommendations.
@calamityjane - That is an interesting strategy. I think with field work heavy disciplines like Archeology/Anthro you almost have to align with an institution in some way to do that work in a careful and respectful way. Am I right in that assumption?
My main question is what does this look like further afield for the overlaps of art/design/illustration/data? I think that (as mentioned above by @Ego) that becoming your own patron is the way to think about it for the arts. Learning the money skills so that you do not have to rely on others people's opinions as input to all the projects that one pursues. I think a nice balance is doing at least some commission work because the external constraints put on you by another person can lead to creative solutions within whatever you are making. There are also creative solutions lurking by exploring the constraints of projects that are a 20/80, 60/40, 50/50 etc. blending of art and science. (I look forward to reading through Alan Lightman's work on this although it does not appear he was creating visual art).
Add: I had to bail on the Blender learning for the skillathon this month. It was not a zero, but learning all the shortcut keys to get competent enough to make something requires too much additional time on the computer. My time is really constrained right now and I have been spending too much time on the computer wrapping up projects and doing communications work. The last thing I want to do is spend more time on the computer learning blender shortcuts. So the learning blender project is punted to the fall after my contract wraps up. However, I have been working on the other two skillathon mini-projects - my 4 page comic and working on consistent faces.
@calamityjane - That is an interesting strategy. I think with field work heavy disciplines like Archeology/Anthro you almost have to align with an institution in some way to do that work in a careful and respectful way. Am I right in that assumption?
My main question is what does this look like further afield for the overlaps of art/design/illustration/data? I think that (as mentioned above by @Ego) that becoming your own patron is the way to think about it for the arts. Learning the money skills so that you do not have to rely on others people's opinions as input to all the projects that one pursues. I think a nice balance is doing at least some commission work because the external constraints put on you by another person can lead to creative solutions within whatever you are making. There are also creative solutions lurking by exploring the constraints of projects that are a 20/80, 60/40, 50/50 etc. blending of art and science. (I look forward to reading through Alan Lightman's work on this although it does not appear he was creating visual art).
Add: I had to bail on the Blender learning for the skillathon this month. It was not a zero, but learning all the shortcut keys to get competent enough to make something requires too much additional time on the computer. My time is really constrained right now and I have been spending too much time on the computer wrapping up projects and doing communications work. The last thing I want to do is spend more time on the computer learning blender shortcuts. So the learning blender project is punted to the fall after my contract wraps up. However, I have been working on the other two skillathon mini-projects - my 4 page comic and working on consistent faces.